Week 24.
WEEK 24 It seems that Giratina is feeling reasonable as the weekend continues on. There's something a little jarring about being returned to the flowing time and reconnected space of Mount Coronet; it might seem a little darker than you remember, a little harsher after so much time in a place where gravity was malleable. But for the time being, there's only one way to go if you want to eventually find Spear Pillar, and that's upwards and onwards. Some of the areas within the mountain have been carved out, the paths leading you through openings that will bring you around outside; you have a good view of the region from up here, though it's a rather cold one - the outside areas are covered in snow, so you might want to watch your step. But there's grass out here, and a few different kinds of Pokémon, and it generally might be good to get some fresh air while you're here and see the mark you're making on the world. Of course, the trek inside the mountain continues to be a journey; the paths do make ascending a bit easier, but a good amount of it is still climbing upwards. There are several chambers here and there to explore, however, the walls sparkling with what might be gemstones and the reflections of water shimmering off the walls - there are pools of it here and there, good places to rest near if you need to. The caverns seem safe enough (safer than the climb, anyway), and on Sunday... Well, on Sunday it seems that one of them holds a surprise for you... POKEMON AVAILABLE: CAVES SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY | FRIDAY | SATURDAY [OOC: Welcome to week twenty-four of Azume; feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget that a write-up is due this weekend!] |
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Forseti, at least, manages to turn his horrible wailing into words, but his only contribution to this conversation for now is going to be,] Stooooop iiiiit!
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Huh?
[okay, she heard that, but then Duma's head is flailing a little too close to her, so she jumps up and...okay maybe she might end up landing on his head which is Really Stupid And Dumb but if that happens it happens.]
What for? This is fun!
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Vee decides to actually sit down where she is (on top of Duma somewhere, because of course she would) and parse this. It takes her a good half a minute.]
Guess you're right...
[And then she perks up.]
Then he can tell us where Duma went!
[Because this is the important thing about getting this done, obviously.]
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Well, of course you did! I'm not talking about you, I'm talking about Duma!
[oh my god.]
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[fantastic.]
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...Yeah, you are! 'Cause you're stuck! We already know that, we need to know where Duma is!
[. . . . . . . yeah this
this is going to be a fun time.]
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[absolutely fucking marvelous
Foresti, at least, has his (metaphorical) head on his (metaphorical) shoulders, so he finally manages to stammer out—] Duma got WINGS.
[awe and horror. that's so cool! mom's gonna be PISSED.]
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He did?! Cool! So that's why he jumped off!
[one, two, and...]
...So where'd he go?
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[oh my god.
At least Forseti tries really hard to be a helper?]
Um. I think. That that's Duma?
[He even points? Please. Please, Vee.]
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...Noooo way! He's too big to be Duma!
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[......forseti is trying]
I think it's him, I, I really do!
[And Duma, finally halfway helpful, roars,] It IS!