First.
ENCOUNTER 1. Your searching of the building won't be for nothing; in the end, it is a building, and buildings are wonderfully finite spaces. Eventually there's an exit, and the exit isn't sealed; in fact, compared to the impartial corridors of the rest of the place, the doorway leading out seems surprisingly professional. There's a reception desk and a small waiting area, and a vending machine in the corner - it looks the way one would expect the entrance to a professional corporation to look, as opposed to something housing the large number of strange people that seems to inhabit the building. The wind is cool as it hits your face when you make your way outside - because surely, you do want to make your way outside? - and you're greeted by a city enveloped in the darkness of late-night; the building you woke up in is elevated, overlooking the rest of the buildings below from the highest point in the city. There are cobbled steps leading down to street level proper, however, and if you want to turn to get a better look at the building once you're down there, you'll find that it's not particularly inconspicuous, all things considered. There are buildings once you're down on street level, several of them; almost all of them are dark. Whether they're abandoned, closed for the night, or simply housing sleeping occupants is a bit difficult to say at the moment; however, one building seems to be lit up brightly - isn't as massive as the place you just left but it's large enough, and perhaps most importantly there's a woman standing outside of it. She's standing tall and still, and were it not for the large amounts of blonde hair cascading down her back and framing her face, she might be difficult to see - she's dressed all in black, in a long duster coat and pants, and her arms are folded across her body as she watches the building. Her expression is calm; it's difficult to tell much else without approaching her, to see if she's exactly like everyone else you just left behind, but as soon as you approach and she's able to take a look at the rest of you... She smiles. The expression is gentle, understanding, though there's a hint of concern in her features; it easily reaches her eyes, and she tips her head while studying those of you she can see in the light from the building behind her. "Well! You are all a sight for sore eyes." When she speaks her voice is warm, affectionate in a manner that one might expect from a friend or maybe an older sister; she glances behind her, toward the lit-up building with its orange roof, before she turns back to you, beckoning you inside after her. The room you're led into is large and open, with a courtesy desk with a large set of machines behind it, and a woman stationed there as though it's her job; the blonde looks at her for a moment, pursing her lips as though bothered by something, and it isn't difficult to see why - the woman is one of the strange ones, one of the ones that don't seem to respond properly to much, stock-still and dead behind the eyes. She doesn't address her, though; she just gestures as though inviting all of you to sit - there are benches near the wall, though some of you may not mind taking the floor. There are stairs nearby, and that's where she takes up station herself, walking up a couple of steps before turning and settling on them, hands on her knees. She smiles again when she addresses you, though the expression is a little subdued. "My name is Cynthia. I'm sure you have a lot of questions; we have a lot to catch up on." |

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[Rin folds her arms, frowning. Everyone chipping in is probably well-meaning, but still.] If we poke our noses where they don't belong, we may do more harm than good.
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[Not that she would have those abilities even if things were normal, but that's beside the point. She assumes some people here might be like that as well? If not, welp. This is a weird enough situation; let's throw caution to the wind.]
Putting aside that... [She gestures to the blank-eyed receptionist.] We're in a world populated with people who's wills are no longer their own. Their leader probably already knows we're here, and is taking precautions.
These people might not mind our presence now, but we already stick out like sore thumbs. If we make a big organized movement against one man, he's going to order them or his underlings to get in our way.
[Scoffing, Rin puts a hand on her hip.] Are you just going to risk their lives like that, when they don't have any say in the matter? I'm not saying we should do nothing, but we can't all go against this guy. We need a less obvious plan, and there's going to be other ways to help.
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[Better not to think of those details now.]
I'm hardly advocating an immediate all-out offensive, that would be madness by definition. What I am saying is that if he is truly attempting to spread this apathy to other worlds such as our own--our friends, our families--are you willing to simply allow it, or would you take steps to prevent it?
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[Huffing, Rin crosses her arms.]
What I'm saying is that there might be other ways to impede his plan than to confront him directly. Like finding those Lake Guardians and keeping them safe, for starters. It sounds like they're causing him difficulty.
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[this one gets it.]
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Of course. [Ah—] But if there's anything else we can do, I'd like to hear it. I agree that we should let you handle Team Galactic's leader, but the others do have a point. If our worlds are in danger, we have to act quickly.
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[New worlds and all. Do you even have public transit??]
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I'd be able to navigate fairly well with just a map. I'm pretty good at reading them.
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No one is "putting him down."
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[DOES SHE LOOK LIKE SHE WAS BORN YESTERDAY.]
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[See her comment to Ignis over here; worst case scenario, they could have a town of citizens and goonsquad on their tails. Rin raises a finger.]
It would be better to learn about the world, and split our tasks into something more manageable. There's measures we can take besides going after the leader; it's better to leave that to Cynthia, who seems to know what she's doing, and assist the cause in other wars.
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[And it sure would be easy with one of her dad's inventions! Shame magic doesn't work here!!!]
Any ideas? If we're traveling, we can't rely on telephones.
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It'd be suicide to go up against the guy now.
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Exactly.
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... he looks over to what other people are saying and then back at her. ]
...When we know more about things, then.
[ He doesn't exactly agree on the whole 'poking noses where they don't belong' and it shows, but she does have a point in that they don't know much. ]
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Right. There's other ways we can help the situation. If it's affecting multiple worlds, then this is definitely not going to be as simple as defeating one man. [Rin holds her hand aloft.] Let's leave him to Cynthia, and investigate those avenues instead.
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Okay, that's fine with me.
There's a bunch of us here, so I bet we'll be able to manage something to help out -- especially if we work together.
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