Fourth.
ENCOUNTER. Perhaps it's a good thing that the people of Floaroma Town seem to be exhibiting curiosity, because that's how you end up getting the tip. It isn't much, in the end - a question of where you're going from one of the ladies in the flower shop, followed by a brief look exchanged between them and a soft shrug. There's a mention of the Valley Windworks just across the way, a short walk from here, and something inside that will shave a week's time off of the journey south. Something that should put you right in the heart of Jubilife City, should you be able to gain access to it. It's likely clear that whatever would be blocking your access to such a thing likely isn't going to be pleasant; it doesn't take them long to tell you that Team Galactic has owned the Windworks for a while now, but at the same time it's only ever staffed with low-tier employees on the chain of command - the Commanders themselves haven't cared about it since they took over, and the grunts... Well, for one reason or another, they haven't been changing with the rest of the world. It likely seems obvious, when put that way - the people of the town haven't lied to you in the entire time you've been here (they aren't many things, but at the very least they are honest), and if they're correct about this, that's a week's less travel that will need to be done. Over a distance this large, every day counts; as such, you might as well check out the Windworks for whatever it will bring you. As it turns out, the townspeople were right about several things - the Valley Windworks is only a short walk away, surrounded by tall electricity-generating windmills that are turning away at a good clip in the windstreams traveling through the valley; upon entering it, it seems fair to say that it really is generally only staffed by grunts. In light of the changes the world has undergone, their appearance may be a bit jarring, a reminder of what the entire place used to look like - they're completely dead-eyed and listless, lacking any sort of individual initiative, and while they look up as you enter and their eyes track you as you move, they don't seem inclined to do much about you as a whole. Unfortunately, the ladies in the flower shop seem to have been mistaken about something - it seems that one of the Commanders, at least, seems to care very much about this place, given that she's waiting for you in the lobby. As with the others before her, she looks distinctive from the others in both her style of dress and the fact that she's still emotionally intact; she's small in stature, the heels on her boots doing nothing to help that fact, and she's incredibly slight in comparison to Jupiter. She also seems displeased about being here; the smile she offers in greeting is sharp, and it's not a pleasant look. More along the lines of baring teeth. "It's pretty rude of you guys to barge in here like you own the place. Not like I was expecting much from you people, anyway. I'm Commander Mars, and it's about time we met." |

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[...that's the whole answer, apparently.]
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...he didn't give you a reason?
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[...
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...doesn't it stand to reason, then, that he might have summoned Saturn and Jupiter without telling you, because he felt it was necessary?
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She does not like that. The smile's gone and her posture is tense, hands clenched at her sides. She doesn't look away, but it looks like she's trying very hard to work something out in her head and it takes her longer than usual to respond.]
...Master Cyrus would have told me if he was going to punish them.
[That's what she settles on, but she doesn't sound quite as sure of that.]
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If he didn't tell you, then is it possible...that he summoned them for a reason you'd not have been able to have much input about? After all, looking at it from a perspective of things Saturn and Jupiter have done that you haven't until today, there is only one thing I'm aware of.
Could it be that Cyrus wants to know about us specifically?
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Maybe he assumed you would understand his reasoning.
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[At least not initially.]
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He may not have punishment in mind. I don't know him personally, but I can think of a few reasons a leader might summon their closest associates.
[...
Alright, breathe. All this verbal tip-toeing is tricky, but she's getting there.]
...I'm not trying to speak ill of your master, Commander Mars. I'm just...trying to introduce some alternate scenarios for why Saturn and Jupiter have disappeared. Believe me, I'd like to know the answer as much as you.
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Is he in the habit of telling you everything he does?
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[...actually, speaking of which-]
What is your mission at present? Has he given you one?
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[Sena flinches when he says that - it came out much harsher than he intended. So he backs up, waving his hands.]
I-I don't mean that in a bad way! My team captain back home, he does the same thing. Keeps a lotta things secret, or does things without telling us why...we have to figure out the reasons ourselves. That's just his way of doing things...and I think, um, in a way it made us stronger, too...
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[She sounds like she doesn't like it, but at least she's admitting that much.]
But it doesn't explain why they haven't been in contact with me since talking to you guys.
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