Week 2.
WEEK 2. The new week begins with new surroundings. The city you've been growing accustomed to over the past week is now well behind you as you set out on your journey proper; the terrain still seems rocky and steep here as you move downhill and to the south, dotted here and there with small ponds to the east and rocky outcroppings that you can climb on to the west. There are also large expanses of tall grass here, and the entire route is flanked with tall trees leading off into the forest a short ways. You're more than welcome to explore; just don't stray too far from the group - you wouldn't want to be left behind out here, for any reason. Wild Pokémon are abundant here, as anyone venturing into the tall grass will discover; they aren't inclined to attack you, however, simply watching with dull, dead eyes as you stumble through the area they've come to call home. The trip is difficult, and it's a lot of walking, but it's not unmanageable; fortunately enough, the route you're on should lead you directly to Valor Lakefront, assuming there are no complications along the way. From Thursday and beyond, the route takes a sharp turn west; in front of you lies what's clearly the ocean, large rocks jutting out just offshore tempering the waves. It's safe to go in the water if you so choose - assuming you can swim, that is - and the forested terrain has given way to a large beach with patches of tall grass here and there. Interestingly, there's a house located on the beach; whether it's inhabited or not is difficult to tell. Of course, exploring slightly north of the beach will reveal a path. Maybe it leads somewhere important... POKEMON AVAILABLE: NEAR WATER SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY | FRIDAY [OOC: Welcome to week two of Azume; feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget that a write-up is due next weekend!] |

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[Michael purses his lips thoughtfully and flicks his hand as if pulling up a map on a screen that's definitely not here.]
There's the Great Marsh between Pastoria and the lake. In theory, it might not be completely impassable. Doubt we’d make good time, though.
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It would be nice if we could just fly.
[Those cliffs they passed before would be a great place to just jump off of and soar in. Way too visible, sure, but it's fun to think about. That said, it does give her an idea...]
Actually... While that's not possible, a bird's eye view would still be beneficial. We passed some cliffs on the way here. If we climbed to the top, we might get a good vantage point of both their numbers and potential shortcuts.
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Of course. Luckily, I know one set of cliffs is pretty close by. If we're incredibly lucky, we might even find a path they don't know about that we can access by going over the other side of the hill.
But even if we don't, whatever they're doing will probably take them a little while. It should be enough for us to return without running into them.
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That's why I'm so against moving onto Pastoria. It took us two days just to reach this point from Veilstone. If we move on to the next town, do whatever's being suggested, and come back, Team Galactic will have probably found it already. It'll be too late to do anything then.
Given Cynthia implied those three Guardians are the only reason we're not walking vegetables, I don't want to risk that.
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[She's thinking, too, about how they were able to stay in Veilstone for so long without anyone coming for them.] It's possible that everyone capable of tracking the Guardian down were away when the incident occurred, and had to be recalled first. That would explain why it was several days before we saw Saturn in Veilstone.