Welcome.
AWAKENING. You're asleep, and the first thing you're aware of is the pulse. It comes quickly, flooding through your system and jolting you awake; the room you're in is dimly-lit but the bed you're in is soft, and while all of this is jarring you'll soon become rather aware that you aren't going through this alone. The room you're in is lined with beds not unlike the one you're in; you'll be able to hear other people stirring, coming awake as they respond to the pulse too, and... ...And it will soon become evident that whatever just happened, something is wrong. Whatever your response may be to waking up in a low-lit room full of people is going to be highly amplified, the emotion rubbing your nerves raw in a way that makes you feel like you're experiencing it for the first time, and whenever you manage to sit up, you'll feel something...strange on your head, tickling the sides of your face, and as you turn your head a little you'll catch a glimpse of an odd, synthetic-looking green. A wig...? Your clothes, too, are different from whatever you remember last (because whatever you remember last, it wasn't this room, it wasn't this place - ); they feel warm, designed to withstand cold weather, and if you throw the blankets off at any point (or even just pause to look beneath them) you'll be greeted with an outfit made of thick material that's alternating parts black and white and glossy silver, with an emblem inscribed on the chest - a G inscribed in gold and black. Whatever's happening here, you aren't given much time to dwell on it; everyone here seems about as confused as you are. There are twenty-four of you in the room altogether, and you're all going through the same thing; whatever you're experiencing, the door is closed, so at least you're experiencing it in relative privacy. For now. It isn't long before a voice can be heard, soft but agitated-sounding, as though trying very hard to not awaken everyone in the building; it sounds like a man, and you can hear his footfalls pause just outside your door as he speaks to someone else, voice soft and androgynous. "And you're sure they're gone?" "Yes, Commander." "And don't you think something should be done about that...?" "Right away, sir." With that, the man and whomever he was speaking to can be heard parting ways, one moving rapidly down a corridor and the other pausing, shifting a bit before eventually moving on himself. You have several options. I. You can sit here for a while and get to know each other, seeing as none of you know what happened. That might be a good idea, all things considered, and as long as the door remains closed there's no rush. It's the middle of the night, after all, and it isn't as though anyone is going to come looking - despite the urgent conversation outside, there isn't any alarm going off, nor is there any reason for most of the building to be on high alert. II. You can explore the building. Should you do that, you'll find several winding corridors leading to what look like dorms, with several rooms containing sleeping people and areas such as formal break rooms; exploring a little further will let you find conference rooms and other large, empty spaces that don't seem to have much of a purpose. There are signs and notices in several places referring to "Team Galactic" and its protocol, all adorned with the same emblem that's on your clothes. Some of these corridors also lead to doors that are, unfortunately, locked and staying that way; some of them lead to people dressed exactly like you, bizarre wig and all. They seem to be a little strange, however; they'll greet you, and they'll speak to you if spoken to, but they look odd and dead behind the eyes and there's not much to their answers, and asking them about preferences or any personal information will just net you a blank stare. It's going to be a long strange journey through the building, but at least you're traveling light; you don't seem to have any belongings with you - save for the outfit you woke up in and the red and white capsule attached to your belt... III. You can also pause to try to figure out what's going on with those capsules. They each contain something very important to you, after all - a creature that seems to have been assigned to you specifically. They don't seem to have anything on them indicating a name or another person that owns them, at any rate, so it's probably safe to assume it's yours. That said, something seems decidedly wrong with it - it seems alarmingly apathetic, the look in its eyes dull and resigned as opposed to alert and emotive, and while it's willing to follow you (it's almost a bit too willing to follow you, it will stay close by your side in the manner of a dog trained to heel if you try to walk away from it) it doesn't seem to be due to any sort of genuine affection. It's all very...sterile, for lack of a better term. Welcome to Sinnoh. Glory to Team Galactic. [OOC: Welcome to Azume! Feel free to use this log to get to know one another iCly; you can use the prompts given or come up with your own, though for now you're confined to the building. The Commanders are currently not present in the building (anywhere that you can find them, anyway). For now, have fun getting your bearings.] |

I
[You know what? This may as well be a thing.]
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Well, if we're being made in said cult leader's image...then I have quite a few words how tacky such an image is. To say nothing of how rude it is to simply spirit people away for that purpose.
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[He. Actually seems serious.]
Well, I don't know how helpful talking will be, but I do want to find out who's in charge here. Shall we go have a look?
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Let us be off, then! I'd love to see what sort of person is in charge of all of this...they won't be enjoying what we have to offer, I'm certain.
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Michael goes to open the door, and leans out to peer around the hall before exiting ahead of Camilla. It's only logical - he knows he can probably handle running into a guard, and he doesn't know about her at all. Also, probably ethical.]
Let's just take this one step at a time. Assuming this isn't something the Judge set up, whoever it was must have gone through a lot of trouble to get me. I really doubt they're human.
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By the time that enters Camilla's mind, however, he's spoken, and...oh, that's new.]
...I'm afraid that I'm unfamiliar with who this 'Judge' may be, but you truly don't believe that they're human? What could they possibly be?
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[The majority of demons wouldn't know subtle if it bit them in the ass.]
I was in the Judge's quarters right before this, so it must have been someone she let in, or somebody who could have gotten in anyway. Of course, none of that would explain why any of the rest of you are here...where were you, right before this?
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[Camilla takes quite possibly the flattest tone she can muster at that. Like. Okay, she can buy a lot of weird, weird stuff, but demons? Spiriting away people?
That's too far fetched a concept. Still, Camilla does wind up pausing at both the explanation and the question. Uh. Oh boy, how does one politely explain that they were sent to kill their sister--]
Well, I was having a slightly heated discussion with my sister...but otherwise, it was nowhere important. [~smooth~] There's a particular reason you're asking about this, I assume.
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[Hmmm...how to put this?]
Did things seem like they might be getting lethal?
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...My sister is very pacifistic, sir. Even if we were to fight in a more literal since, she wouldn't aim to kill me; she would first aim to disable. No more, no less.
[...It's less a hypothetical and more the last thing she remembers before coming here, but. You know. It's a little vague.]
Are you proposing that this may be some sort of...afterlife, I suppose?
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I don't know if this is, but that's where I was. So some kind of crossing over has clearly happened somewhere.
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Oh, that. Explains a lot, and Camilla does her best to hide her surprised expression behind a free hand.]
...Oh, my. If these people are powerful enough to call upon those who reside on the other side...that's awfully troubling.
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[In a low growl:] Really gets my goat.
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Then it's simply finding who did this, and giving them due retribution for it. We can't do much about the method we were taken with, but if we find who did it, well...
That'll stop it at the source, won't it?
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[Hopefully. Let's stick with that idea for now.]
Haha. I could literally drag them to Hell.
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My, is it as full of fire and brimstone as they say? That would be such a fitting punishment for the lot of them...
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A fitting fate, to be certain. There must be countless parts, I imagine; so many ways for them to be punished for their misdeeds...