Restart.
APOCALYPSE. It's difficult to say how long you're unconscious. Whenever you do wake up, it's warm; your limbs will probably feel a bit heavy, and it might take a while for you to come back into yourself fully - whatever just happened, it's disorienting, weighing heavily on your body and leaving a heavy fog over your senses, and for a long moment it may be tempting to go back to sleep. Slowly, though, everything will start to seep back in. The confrontation with Cyrus. Countless beams of light smashing down to earth, tearing everything in their path away. Judgement. The end of the world. The ruins still seem, miraculously, to be intact; pushing yourself up to sit up and look around will make it clear that whatever protected you from the attack on the world is still present, a swirling field of white light encapsulating the area and forming a protective shield around your group. The Lake Guardians are present for a brief moment, hovering overhead in a manner that's easily read as concerned, but as soon as enough of you are awake they'll take their leave - it's difficult to say where they're going and why, given that they don't offer an explanation, but all three of them are together still, having seemed to have found each other eventually over the past little while. Their protection vanishes with them, and their departure may leave you feeling empty; on the other hand, it may not affect you at all, seeing as you have other things to worry about. Leaving the ruins themselves and returning to the center of Celestic Town, it will be immediately obvious that something is very, very wrong. The first noticeable difference is in the people of the town; it seems that Cyrus adhered to his word in that everyone is alive, having been reborn after the world was destroyed. But there's something unwelcome and familiar about them now - the inability to process very much, the staring with nothing behind it, the lack of drive or desire to do anything for themselves, it seems that everything about them that made them a person has once again been torn away from them, leaving them dead-eyed and spiritless. The other differences are less noticeable, but as the day goes on, something seems...off. Not just with the people, but with the world as a whole. The passage of time and the expansion of space are things that everyone takes for granted; as long as the day passes by, the sun moving across the sky to fade into night, it can be assumed that everything is working as it should be. But the longer you spend here, the more it becomes obvious that something feels wrong; the sun continues to pass overhead, night will eventually fall, but there's an undeniable sense that nothing is really happening. The perceived passage of time seems more and more irrelevant to you, giving way to a notion that you're just...stuck, somehow. That nothing is changing, despite evidence that it should be; that everything is strange and stagnant and still despite the fact that you're still moving forward. It's this, maybe, that makes you realize why Lucas is twelve at the oldest, despite the passage of at least five years; the flow of time, the expansion of space... Both have been disrupted and brought to a standstill. Take the day to get used to your new reality; it might take some time to get accustomed to. [OOC: Welcome to the start of Week 14, the end of the world, and the beginning of the second half of the game! No NPC response will be given to this post, though you can thread here amongst yourselves if you wish; we'll see you tomorrow at noon with a new log for your further adventures!] |
Route 210
Admittedly, her approach was probably announced a bit before she goes to do this because she came out here with Bosphoramus grinding out on the ground behind her, but. ]
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Well, she'll instantly return that hug as tightly as she can. It's probably the most emotion she's been willing and able to express since after this, but gods--]
Oh, Zelda...darling...
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[ She's shaken, of course. Zelda isn't distraught, or at least not visibly. Perhaps predictably, she handled that better than might be expected. But even so, she is not usually a hug initiator. She does this time though, in the shadow of the Onix behind them who is giving them both space. ]
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[Camilla's definitely keeping her tightly wrapped around her, as if she's scared that the girl will disappear from her sight again. It's goddamn terrifying, really, and it's definitely making Camilla realize that being out here and separating herself may have been a bad idea.]
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Perhaps she had been worried.
No, she had certainly been. ]
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...It's okay, sweetheart. I'm not going to leave you. And I won't scare you like that again.
[She'll take whatever Zelda can dish out, really, she doesn't seem to mind all that much. If anything, Camilla's kind of happy for the hug as well, given that she's pulling Zelda closer herself.]
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... It probably was, really.
Zelda inhales and tugs a little more on the other and, ]
I-- know you shall not. I know that.
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[Camilla pauses a bit, before moving her head up to press a quick little kiss on Zelda's forehead--a sisterly gesture she's done all too often at home.]
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And Zelda, mulling over the feelings for a few seconds, smiles softly to herself. ]
You need your own space, Camilla. [ That was fair. But- ] I can also understand that. I just... wanted to see you.
[ Does she really mean all that much? ]
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You needn't worry, sweetheart. You can always come to see me. I was...simply taking some time to process all that has become of this world.
[Among other things, of course.]
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Always come see her.
Mmm.
It really is warm. ]