Week 14.
WEEK 14 Sunday is a rough day all around; it's for the best that you remain where you are for the day, for the sake of regrouping and recovering, and perhaps getting some sleep - assuming that any will come. However, as difficult though it may be (and as futile though it may seem) Monday is likely best seen as a day to depart - a day to start to take whatever actions can still be taken, and to assess where to go from here. A good place to start is Canalave City; it's where you were going to meet with Cynthia, and where you were planning on looking into the legends of Sinnoh. The city itself is beautiful, a massive port town split down the center by a large canal system filled with boats and clear water leading out to sea; however, the recent changes to the world have affected this place as well, perhaps making it a bit difficult to enjoy the city in its entirety. However, the library is here, as are several other points of interest; as difficult though it may be to see the world like this, the trip here will hopefully be worth your while in the end... POKEMON AVAILABLE: WITHIN CITIES SURROUNDING ROUTES: PLAINS/FOREST / NEAR WATER MONDAY | TUESDAY | WEDNESDAY | THURSDAY | FRIDAY [OOC: Welcome to week fourteen of Azume; feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget that a write-up is due this weekend!] |
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Bit of an understatement. It seems Michael and I ran into the same trouble yesterday. [At least he's pretty sure it was yesterday. Who even knows right now.]
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[He doesn't sound really wild about it. He's more than content to leave the inn alone. It's clearly inhabited by something that wants to be left alone.]
Maybe we should board the place up so the locals don't wander in.
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[Not that it's a complete shock, because, after all, a man just ended the goddamn world.]
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That's not even counting what could have happened to it before then.
[In that case, maybe it was a bad idea looking for it.]
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If it were up to me, I'd go looking for the other one first. This one clearly doesn't want anything to do with us.
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With any luck the other one is the one that's going to be a little more friendly.
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I guess knowing where one of them cuts down on some of it, it's tracking down the other one that we need to work on now.
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You're right, though; whatever's in the inn, it's probably not going to be going anywhere.
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I'm in favor of whatever lets us avoid dealing with that first. Not without a plan of how to approach and speak with it.
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I don't exactly think anyone else should go in there until we have a plan.
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