Week 2.
WEEK 2. The new week begins with new surroundings. The city you've been growing accustomed to over the past week is now well behind you as you set out on your journey proper; the terrain still seems rocky and steep here as you move downhill and to the south, dotted here and there with small ponds to the east and rocky outcroppings that you can climb on to the west. There are also large expanses of tall grass here, and the entire route is flanked with tall trees leading off into the forest a short ways. You're more than welcome to explore; just don't stray too far from the group - you wouldn't want to be left behind out here, for any reason. Wild Pokémon are abundant here, as anyone venturing into the tall grass will discover; they aren't inclined to attack you, however, simply watching with dull, dead eyes as you stumble through the area they've come to call home. The trip is difficult, and it's a lot of walking, but it's not unmanageable; fortunately enough, the route you're on should lead you directly to Valor Lakefront, assuming there are no complications along the way. From Thursday and beyond, the route takes a sharp turn west; in front of you lies what's clearly the ocean, large rocks jutting out just offshore tempering the waves. It's safe to go in the water if you so choose - assuming you can swim, that is - and the forested terrain has given way to a large beach with patches of tall grass here and there. Interestingly, there's a house located on the beach; whether it's inhabited or not is difficult to tell. Of course, exploring slightly north of the beach will reveal a path. Maybe it leads somewhere important... POKEMON AVAILABLE: NEAR WATER SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY | FRIDAY [OOC: Welcome to week two of Azume; feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget that a write-up is due next weekend!] |

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[...]
What's a Duskull?
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[He is absolutely Here for ghosts, holy shit.]
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[ That said, she will! If she sees more! ]
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[yuri, you're an asshole]
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[ W o w ]
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[vesperia is so stupid]
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[ What the hell
botw doesn't have poe enemies]no subject
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i can't believe botw doesn't have poes]no subject
I do hope those spirits could rest afterwards...
[ Wow. ]
But yes, should I encounter more ghost types, I shall be certain to tell you.
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[It's a long story, but he sounds confident in that, at least.]
Thanks. I look forward to it. I've gotta have at least a few spooky stories to tell the others when I get home if I'm dealing with ghosts, after all.
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[ She holds out the Pokeball, tossing it lightly into the air and-
... Totally fucking up catching it. The Beldum watches it fall, and she blushes, bending to pick it up again. ]
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Sure, I wouldn't mind it. You're going to have to pretend I didn't tell you anything about the ghosts, though. My best scary story involves the haunted ship.
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Yes, thank you.
[ . . . Okay, ]
But I will be sure not to! ... That can be a thing we arrange, one of these nights.
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[Yuri definitely looks pleased though, spooky things are fun!!]
I'd definitely like to hear everyone else's stories.
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[ Hmmm... ]
... Perhaps the story of the land the moon nearly fell on...?
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[we're very backwards in terca lumireis but even we know that the moon isn't at risk of falling, damn]
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[there's the adephagos, but that's a little different...]
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[ . . . You know, as she looks at the pokeball some more though, standing proper again, ]
... I do hope this one isn't mad. Though I suppose it cannot even feel that.
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[It's still pretty awkward.]
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[ They still were able to stand after two of those big skull hits and falling off a rock. Like... wow. ]
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